unreal.MaterialFunctionMaterialLayerInstance¶
- class unreal.MaterialFunctionMaterialLayerInstance(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialFunctionInstanceSpecialized Material Function Instance that instances a layer
C++ Source:
Module: Engine
File: MaterialFunctionMaterialLayer.h
Editor Properties: (see get_editor_property/set_editor_property)
double_vector_parameter_values(Array[DoubleVectorParameterValue]): [Read-Write] DoubleVector parameters.font_parameter_values(Array[FontParameterValue]): [Read-Write] Font parameters.parameter_collection_parameter_values(Array[ParameterCollectionParameterValue]): [Read-Write] Parameter Collection parameters.parent(MaterialFunctionInterface): [Read-Write] Parent function.runtime_virtual_texture_parameter_values(Array[RuntimeVirtualTextureParameterValue]): [Read-Write] Runtime virtual texture parameters.scalar_parameter_values(Array[ScalarParameterValue]): [Read-Write] Scalar parameters.sparse_volume_texture_parameter_values(Array[SparseVolumeTextureParameterValue]): [Read-Write] Sparse volume texture parameters.static_component_mask_parameter_values(Array[StaticComponentMaskParameter]): [Read-Write] Static component mask parameters.static_switch_parameter_values(Array[StaticSwitchParameter]): [Read-Write] Static switch parameters.texture_collection_parameter_values(Array[TextureCollectionParameterValue]): [Read-Write] Texture Collection parameters.texture_parameter_values(Array[TextureParameterValue]): [Read-Write] Texture parameters.thumbnail_info(ThumbnailInfo): [Read-Only] Information for thumbnail renderingvector_parameter_values(Array[VectorParameterValue]): [Read-Write] Vector parameters.