unreal.MaterialFunctionInterface
¶
- class unreal.MaterialFunctionInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
A Material Function is a collection of material expressions that can be reused in different materials
C++ Source:
Module: Engine
File: MaterialFunctionInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
thumbnail_info
(ThumbnailInfo): [Read-Only] Thumbnail Info: Information for thumbnail rendering