unreal.MaterialExpressionTextureBase¶
- class unreal.MaterialExpressionTextureBase(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial Expression Texture Base
C++ Source:
Module: Engine
File: MaterialExpressionTextureBase.h
Editor Properties: (see get_editor_property/set_editor_property)
desc(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).is_default_meshpaint_texture(bool): [Read-Write] Is Default Meshpaint Texture: Is default selected texture when using mesh paint mode texture paintingsampler_type(MaterialSamplerType): [Read-Write] Sampler Typetexture(Texture): [Read-Write] Texture
- property sampler_type¶
[Read-Write] Sampler Type
- Type