unreal.MaterialExpressionSubstrateToonBSDF

class unreal.MaterialExpressionSubstrateToonBSDF(outer: Object | None = None, name: Name | str = 'None')

Bases: MaterialExpressionSubstrateBSDF

Substrate Toon BSDF

C++ Source:

  • Module: Engine

  • File: MaterialExpressionSubstrate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] A description that level designers can add (shows in the material editor UI).

  • material_expression_editor_x (int32): [Read-Write]

  • material_expression_editor_y (int32): [Read-Write]

  • toon_profile (ToonProfile): [Read-Write] Toon profile used to control the appearance of this BSDF.

property toon_profile: ToonProfile

[Read-Only] Toon profile used to control the appearance of this BSDF.

Type:

(ToonProfile)