unreal.MaterialExpressionStaticSwitchParameter¶
- class unreal.MaterialExpressionStaticSwitchParameter(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionStaticBoolParameterMaterial Expression Static Switch Parameter
C++ Source:
Module: Engine
File: MaterialExpressionStaticSwitchParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
default_value(bool): [Read-Write] Default Valuedesc(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).group(Name): [Read-Write] Group: The name of the parameter Group to display in MaterialInstance Editor. Default is None groupparameter_name(Name): [Read-Write] Parameter Name: The name of the parametersort_priority(int32): [Read-Write] Sort Priority: Controls where the this parameter is displayed in a material instance parameter list. The lower the number the higher up in the parameter list.