unreal.MaterialExpressionStaticBoolParameter¶
- class unreal.MaterialExpressionStaticBoolParameter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionParameterMaterial Expression Static Bool Parameter
C++ Source:
Module: Engine
File: MaterialExpressionStaticBoolParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
default_value(bool): [Read-Write]desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).group(Name): [Read-Write] The name of the parameter Group to display in MaterialInstance Editor. Default is None groupmaterial_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]parameter_name(Name): [Read-Write] The name of the parametersort_priority(int32): [Read-Write] Controls where the this parameter is displayed in a material instance parameter list. The lower the number the higher up in the parameter list.