unreal.MaterialExpressionSobol
¶
- class unreal.MaterialExpressionSobol(outer=None, name='None')¶
Bases:
unreal.MaterialExpression
Material Expression Sobol
C++ Source:
Module: Engine
File: MaterialExpressionSobol.h
Editor Properties: (see get_editor_property/set_editor_property)
const_index
(uint32): [Read-Write] Sobol point number. Only used if Index is not connected.const_seed
(Vector2D): [Read-Write] 2D Seed for sequence randomization. Only used if Seed is not connected.desc
(str): [Read-Write] A description that level designers can add (shows in the material editor UI).