unreal.MaterialExpressionSamplePhysicsVectorField¶
- class unreal.MaterialExpressionSamplePhysicsVectorField(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial expresions to sample the global field
C++ Source:
Module: Engine
File: MaterialExpressionSamplePhysicsField.h
Editor Properties: (see get_editor_property/set_editor_property)
desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).field_target(FieldVectorType): [Read-Write] Target Type to be accessed