unreal.MaterialExpressionRampTopBottom¶
- class unreal.MaterialExpressionRampTopBottom(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionA material expression that computes a top-to-bottom bilinear value ramp.
C++ Source:
Plugin: Interchange
Module: InterchangeImport
File: MaterialExpressionRampTopBottom.h
Editor Properties: (see get_editor_property/set_editor_property)
const_coordinate(uint8): [Read-Write] only used if Coordinates is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]