unreal.MaterialExpressionPanner¶
- class unreal.MaterialExpressionPanner(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Panner
C++ Source:
Module: Engine
File: MaterialExpressionPanner.h
Editor Properties: (see get_editor_property/set_editor_property)
const_coordinate(uint32): [Read-Write] only used if Coordinate is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).fractional_part(bool): [Read-Write] Output only the fractional part of the pan calculation for greater precision. Output is greater than or equal to 0 and less than 1.material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]speed_x(float): [Read-Write]speed_y(float): [Read-Write]