unreal.MaterialExpressionPanner

class unreal.MaterialExpressionPanner(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: MaterialExpression

Material Expression Panner

C++ Source:

  • Module: Engine

  • File: MaterialExpressionPanner.h

Editor Properties: (see get_editor_property/set_editor_property)

  • const_coordinate (uint32): [Read-Write] Const Coordinate: only used if Coordinate is not hooked up

  • desc (str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).

  • fractional_part (bool): [Read-Write] Fractional Part: Output only the fractional part of the pan calculation for greater precision. Output is greater than or equal to 0 and less than 1.

  • material_expression_editor_x (int32): [Read-Write] Material Expression Editor X

  • material_expression_editor_y (int32): [Read-Write] Material Expression Editor Y

  • speed_x (float): [Read-Write] Speed X

  • speed_y (float): [Read-Write] Speed Y