unreal.MaterialExpressionMultiply¶
- class unreal.MaterialExpressionMultiply(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial Expression Multiply
C++ Source:
Module: Engine
File: MaterialExpressionMultiply.h
Editor Properties: (see get_editor_property/set_editor_property)
const_a(float): [Read-Write] Const A: only used if A is not hooked upconst_b(float): [Read-Write] Const B: only used if B is not hooked updesc(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).