unreal.MaterialExpressionMin¶
- class unreal.MaterialExpressionMin(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial Expression Min
C++ Source:
Module: Engine
File: MaterialExpressionMin.h
Editor Properties: (see get_editor_property/set_editor_property)
const_a(float): [Read-Write] only used if A is not hooked upconst_b(float): [Read-Write] only used if B is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).