unreal.MaterialExpressionMaterialXContrast¶
- class unreal.MaterialExpressionMaterialXContrast(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionA material expression that increases or decreases contrast of a float/color value using a linear slope multiplier.
C++ Source:
Plugin: Interchange
Module: InterchangeImport
File: MaterialExpressionContrast.h
Editor Properties: (see get_editor_property/set_editor_property)
const_amount(float): [Read-Write] only used if Amount is not hooked upconst_pivot(float): [Read-Write] only used if Pivot is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]