unreal.MaterialExpressionMaterialFunctionCall¶
- class unreal.MaterialExpressionMaterialFunctionCall(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Material Function Call
C++ Source:
Module: Engine
File: MaterialExpressionMaterialFunctionCall.h
Editor Properties: (see get_editor_property/set_editor_property)
desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]material_function(MaterialFunctionInterface): [Read-Write] The function to call.
- set_material_function(new_material_function) bool¶
Set Material Function
- Parameters:
new_material_function (MaterialFunctionInterface) –
- Return type: