unreal.MaterialExpressionLayerStack¶
- class unreal.MaterialExpressionLayerStack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterialAttributeLayersMaterial Expression Layer Stack
C++ Source:
Module: Engine
File: MaterialExpressionLayerStack.h
Editor Properties: (see get_editor_property/set_editor_property)
available_blends(Set[MaterialFunctionInterface]): [Read-Write]available_layers(Set[MaterialFunctionInterface]): [Read-Write]default_layers(MaterialLayersFunctions): [Read-Write]desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]