unreal.MaterialExpressionLandscapeLayerWeight¶
- class unreal.MaterialExpressionLandscapeLayerWeight(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Landscape Layer Weight
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeLayerWeight.h
Editor Properties: (see get_editor_property/set_editor_property)
const_base(Vector): [Read-Write] only used if Base is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]parameter_name(Name): [Read-Write]preview_weight(float): [Read-Write]