unreal.MaterialExpressionInverseLinearInterpolate¶
- class unreal.MaterialExpressionInverseLinearInterpolate(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Inverse Linear Interpolate
C++ Source:
Module: Engine
File: MaterialExpressionInverseLinearInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
clamp_result(bool): [Read-Write] Clamp the result to 0 to 1const_a(float): [Read-Write] only used if A is not hooked upconst_b(float): [Read-Write] only used if B is not hooked upconst_value(float): [Read-Write] only used if Value is not hooked updesc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]