unreal.MaterialExpressionDesaturation¶
- class unreal.MaterialExpressionDesaturation(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial Expression Desaturation
C++ Source:
Module: Engine
File: MaterialExpressionDesaturation.h
Editor Properties: (see get_editor_property/set_editor_property)
desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).luminance_factors(LinearColor): [Read-Write] Luminance Factors