unreal.MaterialExpressionDBufferTexture¶
- class unreal.MaterialExpressionDBufferTexture(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression DBuffer Texture
C++ Source:
Module: Engine
File: MaterialExpressionDBufferTexture.h
Editor Properties: (see get_editor_property/set_editor_property)
d_buffer_texture_id(DBufferTextureId): [Read-Write] Which DBuffer texture we want to make a lookup into.desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]