unreal.MaterialExpressionCustom¶
- class unreal.MaterialExpressionCustom(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Custom
C++ Source:
Module: Engine
File: MaterialExpressionCustom.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_defines(Array[CustomDefine]): [Read-Write]additional_outputs(Array[CustomOutput]): [Read-Write]code(str): [Read-Write]desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).description(str): [Read-Write]include_file_paths(Array[str]): [Read-Write]inputs(Array[CustomInput]): [Read-Write]material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]output_type(CustomMaterialOutputType): [Read-Write]show_code(bool): [Read-Only]