unreal.MaterialExpressionComponentMask¶
- class unreal.MaterialExpressionComponentMask(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionMaterial Expression Component Mask
C++ Source:
Module: Engine
File: MaterialExpressionComponentMask.h
Editor Properties: (see get_editor_property/set_editor_property)
a(bool): [Read-Write] Ab(bool): [Read-Write] Bdesc(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).g(bool): [Read-Write] Gr(bool): [Read-Write] R