unreal.MaterialAggregateAttributeType¶
- class unreal.MaterialAggregateAttributeType¶
Bases:
EnumBaseSpecifies the type of an individual material aggregate attribute.
C++ Source:
Module: Engine
File: MaterialAggregate.h
- AGGREGATE: MaterialAggregateAttributeType = Ellipsis¶
Attribute is of specified user aggregate type.
- Type:
14
- BOOL1: MaterialAggregateAttributeType = Ellipsis¶
0
- BOOL2: MaterialAggregateAttributeType = Ellipsis¶
1
- BOOL3: MaterialAggregateAttributeType = Ellipsis¶
2
- BOOL4: MaterialAggregateAttributeType = Ellipsis¶
3
- FLOAT1: MaterialAggregateAttributeType = Ellipsis¶
8
- FLOAT2: MaterialAggregateAttributeType = Ellipsis¶
9
- FLOAT3: MaterialAggregateAttributeType = Ellipsis¶
10
- FLOAT4: MaterialAggregateAttributeType = Ellipsis¶
11
- MATERIAL_ATTRIBUTES: MaterialAggregateAttributeType = Ellipsis¶
Attribute is of type MaterialAttributes aggregate.
- Type:
13
- SHADING_MODEL: MaterialAggregateAttributeType = Ellipsis¶
Attribute is a shading mode. Used in by MaterialAttributes aggregate.
- Type:
12
- U_INT1: MaterialAggregateAttributeType = Ellipsis¶
4
- U_INT2: MaterialAggregateAttributeType = Ellipsis¶
5
- U_INT3: MaterialAggregateAttributeType = Ellipsis¶
6
- U_INT4: MaterialAggregateAttributeType = Ellipsis¶
7