unreal.MassNavigationObstacleTrait¶
- class unreal.MassNavigationObstacleTrait(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MassEntityTraitBaseNavigation Obstacle
C++ Source:
Plugin: MassAI
Module: MassNavigation
File: MassNavigationObstacleTrait.h
Editor Properties: (see get_editor_property/set_editor_property)
valid_target_config(ProcessorExecutionFlags): [Read-Write] Configures which configurations are targeted by this trait. Use it to have different configurations for client and server, for example.