unreal.MassMovementStyleSpeedParameters
¶
- class unreal.MassMovementStyleSpeedParameters¶
Bases:
StructBase
Movement style consists of multiple speeds which are assigned to agents based on agents unique ID. Same speed is assigned consistently for the same ID.
C++ Source:
Plugin: MassGameplay
Module: MassMovement
File: MassMovementTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
probability
(float): [Read-Write] Probability to assign this speed.speed
(float): [Read-Write] Desired speedvariance
(float): [Read-Write] How much default desired speed is varied randomly.