unreal.MassAssortedFragmentsTrait¶
- class unreal.MassAssortedFragmentsTrait(outer=None, name='None')¶
Bases:
unreal.MassEntityTraitBaseMass Agent Feature which appends a list of specified fragments.
C++ Source:
Plugin: MassGameplay
Module: MassSpawner
File: MassAssortedFragmentsTrait.h
Editor Properties: (see get_editor_property/set_editor_property)
fragments(Array(InstancedStruct)): [Read-Write] Fragments