unreal.Margin¶
- class unreal.Margin(left: float = 0.0, top: float = 0.0, right: float = 0.0, bottom: float = 0.0)¶
Bases:
StructBaseDescribes the space around a Widget.
C++ Source:
Module: SlateCore
File: Margin.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom(float): [Read-Write] Holds the margin to the bottom.left(float): [Read-Write] Holds the margin to the left.right(float): [Read-Write] Holds the margin to the right.top(float): [Read-Write] Holds the margin to the top.