unreal.Margin
¶
- class unreal.Margin(left: float = 0.0, top: float = 0.0, right: float = 0.0, bottom: float = 0.0)¶
Bases:
StructBase
Describes the space around a Widget.
C++ Source:
Module: SlateCore
File: Margin.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom
(float): [Read-Write] Bottom: Holds the margin to the bottom.left
(float): [Read-Write] Left: Holds the margin to the left.right
(float): [Read-Write] Right: Holds the margin to the right.top
(float): [Read-Write] Top: Holds the margin to the top.