unreal.Margin
¶
- class unreal.Margin(left=0.0, top=0.0, right=0.0, bottom=0.0)¶
Bases:
unreal.StructBase
Describes the space around a Widget.
C++ Source:
Module: SlateCore
File: Margin.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom
(float): [Read-Write] Holds the margin to the bottom.left
(float): [Read-Write] Holds the margin to the left.right
(float): [Read-Write] Holds the margin to the right.top
(float): [Read-Write] Holds the margin to the top.