unreal.MappingQueryIssue
¶
- class unreal.MappingQueryIssue(issue: MappingQueryIssueFlag = Ellipsis, blocking_context: InputMappingContext = Ellipsis, blocking_action: InputAction = Ellipsis)¶
Bases:
StructBase
Potential issue raised with a mapping request
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputMappingQuery.h
Editor Properties: (see get_editor_property/set_editor_property)
blocking_action
(InputAction): [Read-Write] Blocking Action: Action within the input context that caused the blockageblocking_context
(InputMappingContext): [Read-Write] Blocking Context: Input context that contains a blocking action bound to the queried keyissue
(MappingQueryIssueFlag): [Read-Write] Issue
- property blocking_action: InputAction¶
[Read-Only] Blocking Action: Action within the input context that caused the blockage
- Type:
- property blocking_context: InputMappingContext¶
[Read-Only] Blocking Context: Input context that contains a blocking action bound to the queried key
- Type:
- property issue: MappingQueryIssueFlag¶
[Read-Only] Issue
- Type: