unreal.MagicLeapResult¶
- class unreal.MagicLeapResult(success=False, additional_info='')¶
Bases:
unreal.StructBaseContains the result of a magic leap plugin/module call from blueprints.
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: MagicLeapTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_info(str): [Read-Write] Optional information about the result of the operation.success(bool): [Read-Write] The success of the operation.