unreal.MagicLeapPolygon
¶
- class unreal.MagicLeapPolygon(vertices=[])¶
Bases:
unreal.StructBase
Magic Leap Polygon
C++ Source:
Plugin: MagicLeap
Module: MagicLeapPlanes
File: MagicLeapPlanesTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
vertices
(Array(Vector)): [Read-Write] The polygon that defines the region.