unreal.MagicLeapPlaneBoundary¶
- class unreal.MagicLeapPlaneBoundary(polygon=[[]], holes=[])¶
Bases:
unreal.StructBaseCoplanar connected line segments representing the outer boundary of an N-sided polygon.
C++ Source:
Plugin: MagicLeap
Module: MagicLeapPlanes
File: MagicLeapPlanesTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
holes(Array(MagicLeapPolygon)): [Read-Write] A polygon may contains multiple holes.polygon(MagicLeapPolygon): [Read-Write] The polygon that defines the region.
- property holes¶
[Read-Write] A polygon may contains multiple holes.
- Type
- property polygon¶
[Read-Write] The polygon that defines the region.
- Type