unreal.MagicLeapMeshState
¶
- class unreal.MagicLeapMeshState¶
Bases:
unreal.EnumBase
State of a block mesh.
C++ Source:
Plugin: MagicLeap
Module: MagicLeap
File: MeshTrackerTypes.h
- DELETED¶
Mesh has been deleted.
- Type
2
- NEW¶
Mesh has been created
- Type
0
- UNCHANGED¶
Mesh is unchanged.
- Type
3
- UPDATED¶
Mesh has been updated.
- Type
1