unreal.MagicLeapImageTargetState

class unreal.MagicLeapImageTargetState(tracking_status=MagicLeapImageTargetStatus.TRACKED, location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Magic Leap Image Target State

C++ Source:

  • Plugin: MagicLeap

  • Module: MagicLeapImageTracker

  • File: MagicLeapImageTrackerTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Only] Location

  • rotation (Rotator): [Read-Only] Rotation

  • tracking_status (MagicLeapImageTargetStatus): [Read-Only] Tracking Status

property location

[Read-Only] Location

Type

(Vector)

property rotation

[Read-Only] Rotation

Type

(Rotator)

property tracking_status

[Read-Only] Tracking Status

Type

(MagicLeapImageTargetStatus)