unreal.MagicLeapBluetoothGattDescriptor¶
- class unreal.MagicLeapBluetoothGattDescriptor(version=0, uuid='', instance_id=0, permissions=[], value=[])¶
Bases:
unreal.StructBaseA structure containing the contents of a GATT descriptor.
C++ Source:
Plugin: MagicLeapBLE
Module: MagicLeapBLE
File: MagicLeapBLETypes.h
Editor Properties: (see get_editor_property/set_editor_property)
instance_id(int32): [Read-Write] Instance ID.permissions(Array(MagicLeapBluetoothGattCharacteristicPermissions)): [Read-Write] Permissions.uuid(str): [Read-Write] UUID for the descriptor.value(Array(uint8)): [Read-Write] Value for the descriptor.version(int32): [Read-Write] Version of this structure.
- property instance_id¶
[Read-Write] Instance ID.
- Type
(int32)
- property permissions¶
[Read-Write] Permissions.
- property version¶
[Read-Write] Version of this structure.
- Type
(int32)