unreal.MVVMBlueprintPropertyPath

class unreal.MVVMBlueprintPropertyPath

Bases: StructBase

Base path to properties for MVVM view models and widgets.

Used to associate properties within MVVM bindings in editor & during MVVM compilation

C++ Source:

  • Plugin: ModelViewViewModel

  • Module: ModelViewViewModelBlueprint

  • File: MVVMPropertyPath.h

Editor Properties: (see get_editor_property/set_editor_property)

  • context_id (Guid): [Read-Only]

  • is_component (bool): [Read-Only] True if this property path is for a UI component. This affects how some fields in the path are filtered out.

  • paths (Array[MVVMBlueprintFieldPath]): [Read-Only] Reference to property for this binding.

  • source (MVVMBlueprintFieldPathSource): [Read-Only]

  • widget_name (Name): [Read-Only]