unreal.MVVMBlueprintPin¶
- class unreal.MVVMBlueprintPin¶
Bases:
StructBaseMVVMBlueprint Pin
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModelBlueprint
File: MVVMBlueprintPin.h
Editor Properties: (see get_editor_property/set_editor_property)
default_object(Object): [Read-Only] If the default value for this pin should be an object, we store a pointer to itdefault_string(str): [Read-Only] Default value for this pin (used if the pin has no connections), stored as a stringdefault_text(Text): [Read-Only] If the default value for this pin should be an FText, it is stored here.id(MVVMBlueprintPinId): [Read-Only]path(MVVMBlueprintPropertyPath): [Read-Only]split(bool): [Read-Only] The pin is split.status(MVVMBlueprintPinStatus): [Read-Only] The pin could not be set.