unreal.MVVMBindingName

class unreal.MVVMBindingName

Bases: StructBase

MVVMBinding Name

C++ Source:

  • Plugin: ModelViewViewModel

  • Module: ModelViewViewModel

  • File: MVVMBindingName.h

Editor Properties: (see get_editor_property/set_editor_property)

  • binding_name (Name): [Read-Write] todo this should be and make helper function to build the name in BP with a picker