unreal.MVVMBindingName¶
- class unreal.MVVMBindingName¶
Bases:
StructBaseMVVMBinding Name
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModel
File: MVVMBindingName.h
Editor Properties: (see get_editor_property/set_editor_property)
binding_name(Name): [Read-Write] todo this should be and make helper function to build the name in BP with a picker