unreal.MQTTClientMessage
¶
- class unreal.MQTTClientMessage(time_stamp: DateTime = [], topic: str = '', payload: None = [], retain: bool = False, qo_s: MQTTQualityOfService = Ellipsis)¶
Bases:
StructBase
MQTTClient Message
C++ Source:
Plugin: MQTT
Module: MQTTCore
File: MQTTClientMessage.h
Editor Properties: (see get_editor_property/set_editor_property)
payload
(Array[uint8]): [Read-Write] Packet content.qo_s
(MQTTQualityOfService): [Read-Write] Quality of Service.retain
(bool): [Read-Write] Retain flag.time_stamp
(DateTime): [Read-Write] TimeStamp as UTC.topic
(str): [Read-Write] Packet topic.
- property qo_s: MQTTQualityOfService¶
[Read-Write] Quality of Service.
- Type: