unreal.MLDeformerMorphModelQualityLevel
¶
- class unreal.MLDeformerMorphModelQualityLevel¶
Bases:
StructBase
A quality level for the Morph Model. Each quality level contains the maximum number of active morph targets.
C++ Source:
Plugin: MLDeformerFramework
Module: MLDeformerFramework
File: MLDeformerMorphModelQualityLevel.h
Editor Properties: (see get_editor_property/set_editor_property)
max_active_morphs
(int32): [Read-Write]