unreal.MLConnectionsInviteStatus

class unreal.MLConnectionsInviteStatus

Bases: unreal.EnumBase

deprecated: ‘MLConnectionsInviteStatus’ was renamed to ‘MagicLeapConnectionsInviteStatus’.

CANCELLED

Indicates sending process was cancelled either by user, system or see MLConnectionsCancelInvite.

Type

4

DISPATCHED

Indicates invite dialog has been completed by the user the invite was successfully sent. Invite request resources ready to be freed see MLContactsReleaseRequestResources.

Type

2

DISPATCH_FAILED

Indicates that the user has completed the invite dialog but the system was unable to send the invite.

Type

3

INVALID_HANDLE

Unable to determine invite status, because provided handle is invalid.

Type

5

PENDING

Indicates sending process has successfully initiated and invite dialog is being displayed to the user.

Type

1

SUBMITTING_REQUEST

Indicates the request to start the sending process is being submitted to the system.

Type

0