unreal.LocalizableMessageLibrary¶
- class unreal.LocalizableMessageLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryBlueprintFunctionLibrary for LocalizableMessage
C++ Source:
Plugin: LocalizableMessage
Module: LocalizableMessageBlueprint
File: LocalizableMessageLibrary.h
- classmethod conv_localizable_message_to_text(world_context_object, message) Text¶
Conversion function from LocalizableMessage to FText.
- Parameters:
world_context_object (Object)
message (LocalizableMessage)
- Return type:
- classmethod equal_equal_localizable_message(a, b) bool¶
Returns true if the Localizable Messages are equal (A == B)
- Parameters:
- Return type:
- classmethod is_empty_localizable_message(message) bool¶
Returns true if the message is empty
- Parameters:
message (LocalizableMessage)
- Return type:
- classmethod reset_localizable_message(message) LocalizableMessage¶
Resets the Localizable Message
- Parameters:
message (LocalizableMessage)
- Returns:
message (LocalizableMessage):
- Return type: