unreal.LiveLinkTransformStaticData
¶
- class unreal.LiveLinkTransformStaticData(property_names: None = [], is_location_supported: bool = False, is_rotation_supported: bool = False, is_scale_supported: bool = False)¶
Bases:
LiveLinkBaseStaticData
Static data for Transform data.
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTransformTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_location_supported
(bool): [Read-Write] Whether location in frame data should be usedis_rotation_supported
(bool): [Read-Write] Whether rotation in frame data should be usedis_scale_supported
(bool): [Read-Write] Whether scale in frame data should be usedproperty_names
(Array[Name]): [Read-Write] Names for each curve values that will be sent for each frame
- property is_location_supported: bool¶
[Read-Write] Whether location in frame data should be used
- Type:
(bool)