unreal.LiveLinkSubjectState¶
- class unreal.LiveLinkSubjectState¶
Bases:
EnumBaseDescribes the state of a live link subject
C++ Source:
Module: LiveLinkInterface
File: ILiveLinkClient.h
- CONNECTED: LiveLinkSubjectState = Ellipsis¶
The input is connected.
- Type:
0
- DISCONNECTED: LiveLinkSubjectState = Ellipsis¶
The input is not connected.
- Type:
2
- INVALID_OR_DISABLED: LiveLinkSubjectState = Ellipsis¶
The subject is invalid or disabled
- Type:
3
- PAUSED: LiveLinkSubjectState = Ellipsis¶
The subject is currently paused.
- Type:
4
- UNKNOWN: LiveLinkSubjectState = Ellipsis¶
The state of the subject is unknown. e.g. It cannot be queried
- Type:
5
- UNRESPONSIVE: LiveLinkSubjectState = Ellipsis¶
The input is connected but no data is available.
- Type:
1