unreal.LiveLinkSubjectRemapper

class unreal.LiveLinkSubjectRemapper(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Class used to remap livelink subjects without having to rely on animation blueprints.

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkSubjectRemapper.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_name_map (Map[Name, Name]): [Read-Write] Name mapping between source bone name and transformed bone name