unreal.LiveLinkSubjectRemapper¶
- class unreal.LiveLinkSubjectRemapper(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectClass used to remap livelink subjects without having to rely on animation blueprints.
C++ Source:
Module: LiveLinkInterface
File: LiveLinkSubjectRemapper.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_name_map(Map[Name, Name]): [Read-Write] Name mapping between source bone name and transformed bone name