unreal.LiveLinkSubjectKey¶
- class unreal.LiveLinkSubjectKey(source: Guid = [], subject_name: LiveLinkSubjectName = Ellipsis)¶
Bases:
StructBaseStructure that identifies an individual subject
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
source(Guid): [Read-Write] The guid for this subjects sourcesubject_name(LiveLinkSubjectName): [Read-Write] The Name of this subject
- property subject_name: LiveLinkSubjectName¶
[Read-Only] The Name of this subject
- Type: