unreal.LiveLinkPrestonMDRBlueprintData¶
- class unreal.LiveLinkPrestonMDRBlueprintData(static_data: LiveLinkPrestonMDRStaticData = Ellipsis, frame_data: LiveLinkPrestonMDRFrameData = Ellipsis)¶
Bases:
LiveLinkBaseBlueprintDataFacility structure to handle Preston MDR data in blueprint
C++ Source:
Plugin: LiveLinkPrestonMDR
Module: LiveLinkPrestonMDR
File: LiveLinkPrestonMDRTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_data(LiveLinkPrestonMDRFrameData): [Read-Write] Dynamic data that can change every framestatic_data(LiveLinkPrestonMDRStaticData): [Read-Write] Static data that should not change every frame
- property frame_data: LiveLinkPrestonMDRFrameData¶
[Read-Write] Dynamic data that can change every frame
- Type:
- property static_data: LiveLinkPrestonMDRStaticData¶
[Read-Write] Static data that should not change every frame
- Type: